Messages : 2281 Date d'inscription : 20/04/2011 Localisation : Vent Du Nord
Sujet: Complete Mod 2010 Version 1.1.3 (358MB) Dim 05 Juin 2011, 00:59
Voici un mod trés populaire:
Le Complete Mod
Ce mod continue d'améliorer le jeu sans changer l'histoire originale et le gamplay. C'est un MUST pour les amateurs de STALKER Un graphisme amélioré, qui intègre une nouvelle technologie visuelle, aussi de superbes et nouveaux effets d'éclairages, de nombreux améliorations esthétiques qui sont trop nombreux à vous énumerer....
Clear Sky Complete
Stalker Clear Sky - Complete Mod - 3rd Person Gameplay
GRAPHICS S.T.A.L.K.E.R. Clear Sky is a graphically improved prequel that integrates newer visual technology that we introduced in our previous mod for S.T.A.L.K.E.R. Shadow of Chernobyl. This gave us a solid foundation for further enhancements, letting us focus solely on the design elements of the games’ art style and aesthetics.
The most notable feature is the introduction of the brand new set of distant scenery textures that put the player in the middle of a large open world, rather than the previously “enclosed” map. The original photographs used in this project were captured by our studio during our travels to the Russian industrial town of Mednogorsk, which represents how Pripyat once was. Once we returned to the studio we applied our graphic design expertise to edit our real-life environment captures to closely match the fictional in-game Zone environment.
Other graphical enhancements include stunning new lighting effects, natural daytime/nighttime transitions, vivid sunsets/sunrises, redesigned emissions, a new high resolution nighttime constellation map, a full moon, and many other aesthetic improvements too numerous to list.
TEXTURES S.T.A.L.K.E.R. Clear Sky features improved textures compared to S.T.A.L.K.E.R. Shadow of Chernobyl, however there was still a lot of room for refinement. Instead doing a total retexture, we only needed to replace select sets with respect to game designer's vision. This new texture set contains the best work by the community along with the introduction of new rendering techniques authored by our studio, such as:
Reworked foliage and terrain, making the grass draw line less noticeable Detailed textures for most of the weapons Replaced bricks, concrete, metal and ground textures Refined human and mutant textures New details such as smoldering firewood, leaves, and stones Vehicles now appear realistically rusted and abandoned
SOUND The purpose of this sound overhaul was to further enhance the ambience and atmosphere of the Zone with the addition of higher quality and more realistic ambient audio files. Each map now includes a sound theme that varies between night and day. All this has been integrated without diminishing the original sounds unique to Clear Sky, ensuring a superior audio experience. All weapon sounds have been replaced with comprehensive analogues, and footsteps, bullet impacts, anomalies, creatures, and many other sound categories have been improved.
MUSIC This mod introduces nearly a hundred acoustic guitar and vocal songs. They have been added to campfire music sets, and are unique to each faction. This live music was recorded specifically for this game, creating an unforgettable ambience. Also, some new and familiar music tracks can be heard on the radio and megaphones throughout the Zone. However, this mod doesn't modify the dynamic combat music, which can still be turned on and off in the game options.
BUG FIXES Bug fixes are the specialty of the Sky Reclamation Project, a community patch which brings the joint effort of a large number of community members together to address bugs still present in Clear Sky after its final patch, and eliminates many game breaking issues. This mod is included in Clear Sky Complete, and features:
Crash Fixes - many potential “crash to desktop” errors have been eliminated. Quest Fixes - fixed bugs in 9 quests that couldn't be completed under certain conditions. Gameplay Fixes - fixed a large number of gameplay bugs that could keep the game from progressing, like preventing the accidental death of important characters and other triggered events. Weapon Fixes - fixed animations, incorrect ironsight positions and corrected the depth of field effect on most weapons.
TWEAKS Various tweaks have been implemented in Clear Sky Complete to create a more fluid experience for a player and to maintain continuity with other games in the S.T.A.L.K.E.R. series. Noticeable tweaks include:
Reducing the grenades available to NPCs to prevent “grenade spamming” Bandages and medkits heal and stop bleeding, and less bleeding in general All pistols now have ironsights Weapons now have real-life names Enabled trading weapons with NPCs, and NPCs now sell ammo and supplies Reduced military minigunner's vision distance Added the ability to carry explosives Corrected Bandit behavior so they won't mug the player if their player-status is friendly Increased flashlight output
FEATURES The Wish Granter - activated via the ESC F1 keyboard shortcut, it is a hidden interface designed to let you enable vehicles, control weather, and place anomalies, characters, mutants and much more on the map. You can essentially build the game around your preferences through this interface. Sleeping Bag - allows the player sleep in-game, and now features an advanced safety level indicator. Gnomus' Scopes - a scope system similar to one used in most modern FPS games. Elite Nightvision - improved black & white night vision. Teleport - allows the player to jump between points in the environment with the ability to save custom coordinates for future use.
USER INTERFACE With the new user interface update you no longer have to skip through introductory movies. Also, the HUD colors have been muted so they don't distract and the inventory window is now semi-transparent, which allows the player to view the weapon currently being equipped. Also, the ESC+S shortcut from Stalker Complete 2009 is added, which works like a “smart quick-save” creating a separate save file with level name, in-game date, and time each time it’s used
Ce mod nécessite donc la dernière version Clear Sky (version 1.5.10)
Messages : 1672 Date d'inscription : 25/03/2011 Age : 53 Localisation : Panneau De Control du Réacteur!
Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB) Dim 05 Juin 2011, 05:01
kam!k@z-warRioR
Vraiment super d'avoir penser à le publier ici ce mod pour clear sky.
Il serais bien aussi d'y ammener éventuellement "Stalker Complete 2012" quand il sortiras et "Call of Pripyat Complete 1.0.2" qui est présentement disponible sur le site "ModdB.com - http://www.moddb.com/mods/call-of-pripyat-complete
Le point fort de ses nouvelles versions se sont l'optimisation et l'amélioration des textures qui rend le jeu encore plus beau et plus réaliste un genre de remake de la version original mais en mieux.
Merci encore.
karl168 Modo & traducteur irradié
Messages : 1479 Date d'inscription : 21/04/2011 Age : 56 Localisation : Pripyat sur Mer
Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB) Dim 05 Juin 2011, 22:34
Génial,
Moi qui penser qu'il n'exister pas beaucoup de mods pour Clear sky... :D
ooy Maraudeur
Messages : 107 Date d'inscription : 28/07/2011
Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB) Mar 30 Aoû 2011, 22:45
J'ai mis de coté le DMX pour me plonger dans Clear Sky avec ce complete mod, je sais pas pourquoi j'ai boudé si longtemps cet opus qui est vraiment excellent
boutch71 Fondateur et Admin
Messages : 1672 Date d'inscription : 25/03/2011 Age : 53 Localisation : Panneau De Control du Réacteur!
Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB) Mer 31 Aoû 2011, 01:21
La seul chose que je reproche à "Clear Sky" c'est l'impossibilité d'accèdez librement à la central nucléaire y compris à l'intérieur même si le scénario veut que l'histoire de Clear Sky se termine à proximité de la central.
Pour le reste coté graphique rien à dire tout est vraiment sublime et bien plus beau que Shadow Of Chernobyl quoi que un peut plus de choix coté armement aurais été beaucoup mieux encore.
Le Complete 2010 corrige l'ensemble du jeu de base autant niveau graphique que gameplay.
verdict 9.5\10
bamo Maraudeur
Messages : 164 Date d'inscription : 23/06/2011
Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB) Mer 31 Aoû 2011, 12:44
ooy a écrit:
J'ai mis de coté le DMX pour me plonger dans Clear Sky avec ce complete mod, je sais pas pourquoi j'ai boudé si longtemps cet opus qui est vraiment excellent
Fait attention quand tu arrive a Limansk de garder l'autosave l'entrée de celle-ci. C'est très important, moi je n'avait aucune possibilité de sauvegardé a l'intérieur et j'ai tout perdu.
La seule solution que j'ai trouvé pour sauvegarder dans Limansk c'est de
Spoiler:
tuer les deux bandits a l'entrée avant que tous dialogue s'engagent, ( fonce vers eux dès que tu rentre ) ça a marché pour moi.
Malgré ça garde l'autosave :D . Bon courage pour ce merveilleux jeux.
ooy Maraudeur
Messages : 107 Date d'inscription : 28/07/2011
Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB) Mer 31 Aoû 2011, 12:58
merci pour le tuyau ça va surement m’éviter quelques crises de nerfs
vraiment sympa de parcourir la zone avec ce si beau rendu, dommage qu'il il ait si peu de mod.
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Sujet: Re: Complete Mod 2010 Version 1.1.3 (358MB)