tremens Modo & traducteur irradié
Messages : 533 Date d'inscription : 14/10/2011 Age : 61 Localisation : Traducteur irradié de la zone de l'Ain
| Sujet: Re: Secret trails 2 - "Les sentiers secret du monolith" Mod AMK Sam 30 Mar 2019, 10:24 | |
| Hello DoomedOne Je viens de tester la solution ultime... - Spoiler:
* Detected CPU: GenuineIntel Pentium-III, F6/M7/S6, 3042.00 mhz, 32-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System... using fs-ltx fsgame.ltx FS: 37174 files cached, 6223Kb memory used. Init FileSystem 2.427258 sec 'xrCore' build 3116, Aug 15 2007
Initializing Engine... Executing config-script "user.ltx"... [k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[1992348 K], reserved[24720 K], committed[80020 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11231 K], process heap[674 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[5419 K], smem[0 K] Executing config-script "k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:6819]: AMD Radeon HD 7800 Series * GPU driver: 24.20.13019.1008 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 3550 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=249 load time=255 ms * NULLRT supported * ...and used * HWDST/PCF supported and used - r__tf_aniso 4 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [422 ms] "k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro * phase time: 0 ms * phase cmem: 116578 K Chargement...... Loading objects... Loading models... ! auto-generated bump map: arsenal_mod\upg_sil_556ar_bump# * [prefetch] time: 10068 ms * [prefetch] memory: 86993Kb * phase time: 10087 ms * phase cmem: 201232 K Chargement...... * phase time: 69 ms * phase cmem: 201465 K Chargement...... * phase time: 8 ms * phase cmem: 201465 K Chargement... "dead30.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 12917 objects are successfully loaded * Game dead30 is successfully loaded from file 'k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\stalker-shoc\savedgames\dead30.sav' (1.598s) * phase time: 1597 ms * phase cmem: 259747 K Chargement...... MaxPlayers = 32 * phase time: 24 ms * phase cmem: 259747 K Chargement... localhost... Player not found * client : connection accepted - <> * phase time: 11 ms * phase cmem: 259772 K Chargement...... * phase time: 17 ms * phase cmem: 259772 K Chargement...... * phase time: 4681 ms * phase cmem: 359382 K Chargement...... * phase time: 337 ms * phase cmem: 360370 K Chargement...... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 38104 verts, 1190 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65510 verts, 2047 Kb * [Loading VB] 65520 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60967 verts, 1905 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 55306 verts, 1728 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 169101 indices, 330 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 21910 verts, 256 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 542604 indices, 1059 Kb * phase time: 498 ms * phase cmem: 360819 K Chargement...... * phase time: 612 ms * phase cmem: 365255 K Chargement...... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 62 ms * phase cmem: 365298 K Chargement...... * Loading HOM: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l10_radar\level.hom * phase time: 13 ms * phase cmem: 365400 K Chargement...... - Loading music tracks from 'l10_radar_musics'... * phase time: 61 ms * phase cmem: 365417 K Chargement...... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 280 ms * phase cmem: 377860 K Chargement...... * t-report - base: 1473, 449658 K * t-report - lmap: 5, 5120 K * phase time: 4257 ms * phase cmem: 377860 K Chargement...... * phase time: 23 ms * phase cmem: 377860 K * [win32]: free[745136 K], reserved[84288 K], committed[1267664 K] * [ D3D ]: textures[454778 K] * [x-ray]: crt heap[377845 K], process heap[14183 K], game lua[17171 K], engine lua[149 K], render[0 K] * [x-ray]: economy: strings[6983 K], smem[28568 K] FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : <no expression> [error]Arguments : LUA error: No such operator defined
stack trace:
! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\doktor.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\lesnik.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\privet.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\iuda.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\mervin2.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\vano1.ogg ! Missing ogg-comment, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bandits\trade_mono.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_12.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\leila.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\lesnik_start.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\david.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\antikvar.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\antikvar1.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\mervin3.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\vano2.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\vstrecha.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\graf.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\karina.ogg ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\backup\mervin1.ogg ! auto-generated bump map: wpn\arsenal\ak47_body_bump# ! Missing ogg-comment, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\monsters\cat\idle.ogg ! Missing ogg-comment, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\monsters\cat\attack_hit.ogg ! Missing ogg-comment, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\monsters\cat\take_damage.ogg ! Missing ogg-comment, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\monsters\cat\die.ogg ! auto-generated bump map: arsenal_mod\upgrades1_bump# ! auto-generated bump map: arsenal_mod\g36c_d1_bump# ! auto-generated bump map: arsenal_mod\g36c_d4_bump# ! auto-generated bump map: arsenal_mod\g36c_d3_bump# ! auto-generated bump map: arsenal_mod\g36c_d2_bump# ! auto-generated bump map: arsenal_mod\upg_acog1_bump# ! Invalid ogg-comment version, file: k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\nebo_music\nebo1.ogg * MEMORY USAGE: 376190 K * Saving spawns... * Saving objects... * 12920 objects are successfully saved * Game philippe_autosave.sav is successfully saved to file 'k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\stalker-shoc\savedgames\philippe_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [438 ms] "k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro * phase time: 0 ms * phase cmem: 238215 K Chargement...... * phase time: 130 ms * phase cmem: 238190 K Chargement...... * phase time: 11 ms * phase cmem: 238190 K Chargement... "philippe_autosave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 12920 objects are successfully loaded * Game philippe_autosave is successfully loaded from file 'k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\stalker-shoc\savedgames\philippe_autosave.sav' (1.610s) * phase time: 1609 ms * phase cmem: 271900 K Chargement...... MaxPlayers = 32 * phase time: 18 ms * phase cmem: 271900 K Chargement... localhost... Player not found * client : connection accepted - <> * phase time: 34 ms * phase cmem: 271925 K Chargement...... * phase time: 26 ms * phase cmem: 271925 K Chargement...... * phase time: 970 ms * phase cmem: 293266 K Chargement...... * phase time: 290 ms * phase cmem: 293955 K Chargement...... * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65502 verts, 2046 Kb * [Loading VB] 11783 verts, 368 Kb * [Loading VB] 41442 verts, 1295 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 893169 indices, 1744 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 46619 verts, 546 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 285504 indices, 557 Kb * phase time: 458 ms * phase cmem: 293540 K Chargement...... * phase time: 63 ms * phase cmem: 295330 K Chargement...... * phase time: 11 ms * phase cmem: 295330 K Chargement...... WARNING: Occlusion map 'k:\soc\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l10u_bunker\level.hom' not found. * phase time: 19 ms * phase cmem: 295334 K Chargement...... - Loading music tracks from 'l10u_bunker_musics'... * phase time: 43 ms * phase cmem: 295441 K Chargement...... - Game configuring : Started - Game configuring : Finished * phase time: 29 ms * phase cmem: 302781 K Chargement...... * t-report - base: 1281, 349006 K * t-report - lmap: 5, 5120 K * phase time: 1136 ms * phase cmem: 302782 K Chargement...... * phase time: 12 ms * phase cmem: 302782 K * [win32]: free[823124 K], reserved[122704 K], committed[1151260 K] * [ D3D ]: textures[354127 K] * [x-ray]: crt heap[302768 K], process heap[12961 K], game lua[17019 K], engine lua[171 K], render[2034 K] * [x-ray]: economy: strings[14434 K], smem[28638 K] FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : <no expression> [error]Arguments : LUA error: ...ow of chernobyl\gamedata\scripts\bind_stalker.script:570: attempt to concatenate field '?' (a nil value)
stack trace:
FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : <no expression> [error]Arguments : LUA error: ...adow of chernobyl\gamedata\scripts\braad_test.script:70: attempt to index field 'actor' (a nil value)
stack trace:
FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : <no expression> [error]Arguments : LUA error: ...adow of chernobyl\gamedata\scripts\new_dialog.script:658: attempt to index field 'actor' (a nil value)
stack trace:
Je n'arrive même pas au jeu je reste bloqué sur le chargement puis crash.... |
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